Monday, 1 February 2016

LO4 - Gantt Chart


LO4 -My responsibilities in the group

The game idea me and my group are working on is called Lights Out. It is centred around the ruins of a destroyed city with vast countryside surrounding it. Players spawn in the world as survivors and must explore the new world they are in. players can form teams with other players and make bases and collect resources with them. All the while the players must avoid interaction with a single monster centred around the city but will venture beyond the city at night to hunt for food. In order to survive players must craft powerful items and explore the world in order to avoid other rival players and the monster itself.

My role in my team is the designer of the many assets in the game such as characters and items, getting an idea of our target audience and giving a description of how the game will play.

By the end of the unit i will be expected to deliver clear designs of many assets in our game, such as characters, items, enemies, weapons and a general idea of the game world. I will have needed to state what our ideal target audience would be as well as a ideal person. I will also need to layout in detail what our game will play like and what you can do in the game. These will be required by me in order to flesh out our pitch and make sure that our pitch is detailed enough so that people can get an understanding of our project.

Monday, 4 January 2016

LO4 - Game concepts

1.  An open world survival game called "lights out". It is centred around the ruins of a destroyed city with vast countryside surrounding it. Players spawn in the world as survivors and must explore the new world they are in. players can form teams with other players and make bases and collect resources with them. All the while the players must avoid interaction with a single monster centred around the city but will venture beyond the city at night to hunt for food. In order to survive players must craft powerful items and explore the world in order to avoid other rival players and the monster itself.

2. A FPS (first person shooter) in which players compete to capture objectives scattered around a select map. Players will select a set weapon class such as sniper rifles. This choice will define what perk the player can choose. The player can level up in-game by completing objectives and killing other players. Once they've earned enough XP they will earn a level they will then be able too select 1 of 2 perks one these will benefit the previously selected weapon choice for example a certain perk may allow you to take more damage or decrease your detectability.

3. A strategy game in which your objective is too expand your empire and take over the earth. Once this is completed you can then expand across the milky way and set out to conquer it. While doing so you may come across alien empires who will be competing with you in order to gain control of the rest of the galaxy and your own home world. When in combat you can give your troops orders by taking the role of a commander this will transport you down onto the battlefield into the first person view to give orders to your troops whether its a land battle or a space battle.